Refracted reflection

Although I wasn’t sure what to expect from a course titled “Refracting Digital Humanities,” I knew it would be awesome. Over the course of this week we have looked at place, architecture, design, media and mass media, digital tools, code, and the built environment and the ways in which each is imbricated in social issues of inequality, race, class, gender, and sexuality.

As a group and as individuals connected because of the group we engaged in process-based research, exploratory projects, field research and documentation, and play. By engaging with technology, expanded pedagogy, and critical theory we discovered and discussed the ways in which certain technologies are deeply tied in to issues of racism, inequality and discrimination.

Our experimentation with Arduinos and MaKey MaKeys revealed procedural and logical synergies between digital humanities technologies and tools, humanities scholarship, and critical and cultural studies: an open pedagogy, the importance of communication and collaboration, and an awareness of our own situated knowledge in a particular body, place, and time, and, most importantly, learning by doing–experimentation, classroom as laboratory, and play.

It was an honor to be a part of this course and to get to know everyone in it.

Gwen Shaw



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